It’s been a long time coming, but Kotaku have made a version of their site that features gaming news exclusively - Kotaku Core. Finally, a version of the site that doesn’t bombard you with irrelevant bullshit about Japan, or medical science, or whatever!
Still, our good friend Stephen Totilo appears to have absolutely no idea why people have been asking for this very thing. In the post announcing Kotaku Core, Totes writes:
Kotaku Core readers will only see stories about video games themselves. You won’t see stories about the culture surrounding video games. You’ll see more stories about products, fewer stories about people; more stories about what a game company wants to sell you next, fewer feature stories, fewer stories about crime, politics, life and death.
Right, yeah, no. Look, people weren’t complaining about the posts that looked at game culture. Those are fine. I don’t have a problem with those. It’s posts like this one about a man who died kind-of sort-of near an arcade in Japan, or this one about a man trying to hold up a Toys R Us with two plastic lightsabers, or this one about Alec Baldwin using Twitter. These posts have nothing to do with gamer culture. You’d have to have suffered serious cranial trauma to think that posts like these somehow relate to videogames.
(The first person who suggests the lightsaber thing should get a pass because there have been Star Wars games gets a free umbrellenema, which is exactly what it sounds like.)
Congratulations on finally doing the right thing, Kotaku, but a sincere, wholehearted Fuck You for entirely missing the point of why people have been asking for it.
Here’s the list, simplified for ease of digestion:
- Games for consoles.
- Two (two!) PC games.
- A handheld game.
- A board game.
Oh, those PC games Totilo mentions? One of them is Skyrim, which must be activated on Steam before you can even install the thing, and the other is Batman: Arkham City, which must be activated online during installation and after you run it for the first time (which explains why this image has been doing the rounds).
D-. Must try harder. See me after class. Etc.
Update: In a rare show of transparency, Totilo has added the following to the post:
[UPDATE: This story originally, erroneously indicated that Batman and Skyrim could be played on Internet-less computers. That is wrong. Both games require an online activation. I apologize for the error.]
Fair play to Stephen for not attempting to ninja-edit the post, as others on Kotaku so frequently attempt.
Kotaku, Stephen Totilo: Super Mario Bros. 2 Was a Tiny, Tiny Influence on Super Mario 3D Land [November 22nd, 2011]
This whole thing is hilarious, from the poorly-researched body to the “update” at the bottom. Exactly what point do you think it proves, Totilo? Because whatever point you think you’re making, I’m not seeing it.
Totilo asked me at E3 this year, a slight emotional quiver in his voice, if he looks incompetent to me, if what he was doing looks incompetent. I look at posts like this, Stephen, and I can only think… yes. You do.
[Thanks to @LiquidPenguins for pointing this to me via the Something Awful forums.]
You may remember Joel Johnson tweeting the above at the start of June. I certainly do. At the time I seem to recall making a sound not unlike the release of air from a small inflatable chair - kind of an “Ehhh” sort of noise.
Three months is a long time. We’re a month and a half away from the end of that self-imposed embargo - how are Kotaku doing?
Now Not very well, it seems:
- Batman: Arkham City Collector’s Edition is Gotham City’s Greatest Treasure [July 19th, 2011]
- Drool over Bastion, a 21st-Century Throwback to the Glory of the Super Nintendo [July 19th, 2011]
- Mortal Kombat Brings Two Premieres To Comic-Con [July 18th, 2011]
- The Calamitous Bastion Launch Trailer [July 15h, 2011]
- Arkham City’s Two-Face Isn’t Half-Bad Once You Get to Know Him [July 15h, 2011]
- Where Does Batman Get All This Wonderful Concept Art? [July 14h, 2011]
- The Riddler Takes a Sinister Turn in Batman: Arkham City [July 12th, 2011]
- Mortal Kombat’s Newest, Wettest Ninja Punches In on July 19 [July 11th, 2011]
- Green Lantern’s Light Comes at a Price in DC Universe Online [July 11th, 2011]
- The Fiery, Nose-less Images of Harry Potter and the Deathly Hallows Part 2 [July 5th, 2011]
Wow. July 5th? Did they really last just over one month? No, of course not. They lasted one day:
- Check Out These Batman: Arkham City Batarang Controllers [June 2nd, 2011]
I have to applaud Kotaky for sticking to their guns for a full twenty-four hours. That can’t have been easy for them. Kudos to you for having the balls to show Warner Bros. that you can’t shove around an outlet like theirs. You bite them, they’ll go ahead and bite right the fuck back. But not too hard, of course - they’d still like to get review copies, if that’s quite alright with you, Mr. Warner, sir.
Trolltaku
The following content was written and submitted by Spankminister, although I’ve made some minor formatting alterations to it. The headline is mine, though. Clever wordplay, I know.
I’d imagine you’re already aware of Jen Schiller’s response to the backlash at her dismissive article on pro gaming. The responses are far more interesting than the original article, which is a borderline troll for comment clicks, as many Kotaku posts are. Examples can be found here, and here.
But what struck me in Schiller’s response was:
Ultimately, what I’m going to walk away from this with is more information and a small glimpse into the number of people who are passionate about e-Sports that I probably wouldn’t have gone looking for on my own.
And also Joel Johnson, Kotaku editorial director’s comment:
if it takes a dashed off opinion to get pro gamer advocates talking about their obsession of choice, I’m going to take it as a net win.
This is the attitude of Kotaku in a nutshell. The writers that post articles do not need to go looking for information in order to write authoritatively. The editor thinks it’s great that his writers churn out shoddy articles, because it means that critical, eloquent people from elsewhere will be forced to write good articles to contradict them. It’s like they wanted to be a gadfly like Socrates, except they’re going about this goal by being awful writers.
In the meantime, they can enjoy the fruits of all those enraged clicks, hot on the heels of an article by Totilo stating that Street Fighter III singlehandedly destroyed Capcom’s fighting game franchise for a decade. I suppose I have to admit their trolls have worked in getting hits; these are the first two articles I’ve actually bothered to read on Kotaku for months.
What is Kotaku’s fetish this week? - Videogames
There’s no doubt about it - Kotaku, everybody’s favourite blog about Japanese supermodels and online drug dispensaries, has got videogame fever.
Eagle-eyed readers may have spotted the first stirrings of this unusual trend earlier in the week when, quietly tucked away under reports about furries, J-pop songstresses and underage models, they published a brief history of the PlayStation controller. This innocent post stood out among Kotaku’s usual content, quickly giving way to posts about hug simulators. But this was just the calm before the storm.
From there, things got weird. From a shaky article about Transformers games written by someone who, it seems, was ordered to type out his thoughts on the subject mere moments after having been kicked in the head by a horse, to another alleging shady practices at a large development studio. More recently the blog seems to have moved back to its favourite subject matter - jiggly, jiggly breasts - but not before squeezing in one more quick post about a Steam sale (although the content of the post is vague - it may have been about a company selling actual steam).
“Videogames are, I am told, a cultural phenomenon,” explains Professor Hans Q. Twatfudge. “Many people have been exposed to them in varying degrees at different points in their lives. Some may have had a machine dedicated to the running of videogames, or a ‘games console’, introduced to their home by a parent at an early age. Others may have discovered in their teens that the machine that they used to do their homework could also be coaxed into rendering digital monsters and guns and laserbeams and the like.”
More recently, people have been exposed to games by simple, friendly social networking sites like Twitface, MyBuzz and Old Spice.
Professor Twatfudge explains that, “Some people now spend all their time tending to farms, building homes, or interfering in the lives of lesser beings. Presumably they don’t have time for videogames. Ahaha. But seriously, it’s very popular.”

Games like Shibatasoft’s Boiga Bruddas™ are an integral part of gaming culture.
Very popular indeed, and Kotaku seems to have caught on to the fad. But reaction from the blog’s readership has been mixed.
“I usually go to Kotaky to find out what sort of thing Japanese idols like Ai Takahashi are up to,” writes one loyal Kotaku reader, “But if they keep interrupting it with shit about videogames I’ll probably just go somewhere else for my fix.”
Another reader told us, “I have a bowl every morning, and another in the afternoon, and I’ve lost five pounds!”
Since posting the story about succulent, spherical breasts, Kotaku has been walking a fine line between game-related content and their usual pointless bullshit. Recently they posted a story about vegetable sculptures of popular gaming characters Super Mario and Green Mario. They’ve posted a handful of other gaming-related stories since then.
Is this trend likely to continue? Who can say? Next week they may forget about games entirely and resume showing us pictures of porcelain-skinned beauties of the orient, suggesting ways to reducing the cost of our groceries, and posting pictures of ducks with humorous comments underneath.
But one thing’s for certain - Kotaku has videogame fever. Wait, did I write that already? Shit. I mean, for now, Kotaku’s been bitten by the videogame bug. We just have to wait and see if the swelling goes down.
Many thanks to Kristofer Straub, curator of the チェーンソーのスーツ Museum of Gamings in Tokyo, for the rare Boiga Bruddas™ character artwork.
[Corrected minor typos.]
It often seems that Kotaku will post about almost anything in their neverending quest to get eyeballs on their turgid little website, and they’re not above shamelessly exploiting the death of a celebrity.
Totilo took the opportunity to remind us that Savage was playable in THQ’s recent WWE All Stars. So that’s nice.
Kotaku, Stephen Totilo: New Black Ops Zombies Map Named [December 21st, 2010]
Does it have to mean anything? Are we going to spend our time over-analyzing the names game maps are given now? Because if so I’d like to spend some time trying to determine the hidden meaning in the names given to maps in the TimeSplitters series. You can start with “Subway”, “Graveyard” and “Streets”, while I try to wrap my head around “Casino”, “Spaceship” and “Mansion”. We’ll meet back here in one hour.
Fun fact: the above quote is more than half of the entire news post it’s sourced from. Shocking, I know!
Kotaku, Stephen Totilo - source - [December 14th, 2010]
No, Kotaku, you don’t need to say “technically,” when referring to a game that simply isn’t Final Fantasy XIII. There is no mere “technicality” preventing a completely different, unrelated game, from being Final Fantasy XIII. Try words like “actually” or “is not, in any way, shape, or form,” next time.
Reader-Submitted content.
Reader-submitted content follows, with some minor edits:
The story is that none of the sons of Kim Jong-Il are ready to fill his shoes as leader of North Korea. The leak simply points out that none of the sons are particularly inclined or groomed for politics. Somehow this turns into 29 year-old Korean who plays games is a loser. I would have thought the plethora of 29 year-olds who aren’t interested in politics would put him in good company.
Way to avoid the stereotype, Stephen Totilo.
That makes three so far.
Stephen Totilo got off the Kotaku short bus long enough to play a little Dragon Age II and has done us the service of listing everything that’s been taken out of Dragon Age for the sequel: races are gone, tactical views are gone, and queued attacks are gone. Right. So all the stuff that makes PC RPGs stand out from their console counterparts. Lovely.
According to the BioWare rep Totilo spoke to, a lot of these changes have been made to make the game faster and more action-packed in an effort to rope in fans of Fable III and, bizarrely, Borderlands. Both games that, haha, were designed with console gamers in mind.
The article closes with:
What to make of all this? Dragon Age II’s lack of depth may have been exaggerated. I’d seen concerns that BioWare was abandoning its roots by making DAII more of a Mass Effect kind of game. I don’t see that happening as egregiously here as I think some had feared. This series has been altered for a wider audience, but dumbed down? Sold out? I don’t see that. There are classic PC RPG roots here. They’re just a little more buried than before.
Really? That seems at odds with what you’ve been writing in the preceding fourteen paragraphs, Stephen. Either you’re lying, or you’ve done an absolutely terrible job of putting across how just not-a-hacket-job Dragon Age II is. Either way, it’s sloppy.
Frankly, I’m not convinced. It sounds like BioWare have looked at what made PC RPGs of years gone by so great, then threw it all out of the window and decided to make an action-RPG with little or no grounding in in the genre whatsoever. It sounds like Totilo is making excuses for a developer who have veered tremendously off-course in a bid for more mass appeal. We’ve seen developers do this before - Ubisoft did it with Prince of Persia: Warrior Within, and we all know how terrible that was.

![Kotaku, Stephen Totilo: Super Mario Bros. 2 Was a Tiny, Tiny Influence on Super Mario 3D Land [November 22nd, 2011]
This whole thing is hilarious, from the poorly-researched body to the “update” at the bottom. Exactly what point do you think it proves, Totilo? Because whatever point you think you’re making, I’m not seeing it.
Totilo asked me at E3 this year, a slight emotional quiver in his voice, if he looks incompetent to me, if what he was doing looks incompetent. I look at posts like this, Stephen, and I can only think… yes. You do.
[Thanks to @LiquidPenguins for pointing this to me via the Something Awful forums.]](http://29.media.tumblr.com/tumblr_lv3al9DZst1qaim7mo1_500.png)
![You may remember Joel Johnson tweeting the above at the start of June. I certainly do. At the time I seem to recall making a sound not unlike the release of air from a small inflatable chair - kind of an “Ehhh” sort of noise.
Three months is a long time. We’re a month and a half away from the end of that self-imposed embargo - how are Kotaku doing?
Now Not very well, it seems:
Batman: Arkham City Collector’s Edition is Gotham City’s Greatest Treasure [July 19th, 2011]
Drool over Bastion, a 21st-Century Throwback to the Glory of the Super Nintendo [July 19th, 2011]
Mortal Kombat Brings Two Premieres To Comic-Con [July 18th, 2011]
The Calamitous Bastion Launch Trailer [July 15h, 2011]
Arkham City’s Two-Face Isn’t Half-Bad Once You Get to Know Him [July 15h, 2011]
Where Does Batman Get All This Wonderful Concept Art? [July 14h, 2011]
The Riddler Takes a Sinister Turn in Batman: Arkham City [July 12th, 2011]
Mortal Kombat’s Newest, Wettest Ninja Punches In on July 19 [July 11th, 2011]
Green Lantern’s Light Comes at a Price in DC Universe Online [July 11th, 2011]
The Fiery, Nose-less Images of Harry Potter and the Deathly Hallows Part 2 [July 5th, 2011]
Wow. July 5th? Did they really last just over one month? No, of course not. They lasted one day:
Check Out These Batman: Arkham City Batarang Controllers [June 2nd, 2011]
I have to applaud Kotaky for sticking to their guns for a full twenty-four hours. That can’t have been easy for them. Kudos to you for having the balls to show Warner Bros. that you can’t shove around an outlet like theirs. You bite them, they’ll go ahead and bite right the fuck back. But not too hard, of course - they’d still like to get review copies, if that’s quite alright with you, Mr. Warner, sir.](http://25.media.tumblr.com/tumblr_lon8n718po1qaim7mo1_500.png)